Rock

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Rocks are both specific enemies included by default, and an enemy type selectable in the Enemy Editor. It falls from the top of the screen.

Specific Information

Rock

Enemy: Rock
Rock.png
In The Legend of Zelda: Yes
Old Tiles: 118 - 119
Width: 2
Height: 0
Special Tiles: N/A
New Tiles: 3020 - 3255
Width: 16
Height: 2
Weapon: N/A
Type: Rock
Old Tile Animation: 2-Frame
New Tile Animation Zora (4-Frame)
Item Set: N/A
HP: 2
Damage: 2
Weapon Damage: N/A
Hunger: N/A
Random Rate: N/A
Halt Rate: N/A
Homing Factor: N/A
Step Speed: N/A
CSet: 8
Old Animation Frame Rate: 12
New Animation Frame Rate: 16
Enemy Class Attributes: Misc. 10: 0
Sound Effects: BG: N/A
Misc Flags: Doesn't Count As Beatable Enemy
Defenses: N/A
Spawn Flags: Spawned By "Falling Rocks" Enemy Flag
Falling rocks that fall from the top of the screen. They cannot be destroyed, but are easily avoided.

Boulder

Enemy: Boulder
Boulder.png
In The Legend of Zelda: No
Old Tiles: 3260 - 3415
Width: 4
Height: 2
Special Tiles: N/A
New Tiles: 3260 - 3415
Width: 16
Height: 8
Weapon: N/A
Type: Rock
Old Tile Animation: 2-Frame Big
New Tile Animation 4-Frame 8-Direction Big
Item Set: N/A
HP: 2
Damage: 4
Weapon Damage: N/A
Hunger: N/A
Random Rate: N/A
Halt Rate: N/A
Homing Factor: N/A
Step Speed: N/A
CSet: 8
Old Animation Frame Rate: 16
New Animation Frame Rate: 16
Enemy Class Attributes: Misc. 10: 1
Sound Effects: BG: N/A
Misc Flags: Doesn't Count As Beatable Enemy
Defenses: N/A
Spawn Flags:
Basically a bigger rock that deals twice the damage. It originates from Link To The Past.

Enemy Properties

  • Rock Size: The size of the enemy.
Small rock (1x1)
Large boulder (2x2)