Swords

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Swords are a class of Link weapon equipment; they are Link's basic armament in most quests. Though typically melee weapons, swords can be configured to fire sword beam projectiles. If the Can Select A Button Weapon on Subscreen quest rule is disabled, Link will always have the sword he possesses with the highest level equipped to his A button.

Item Class Properties

Damage
The damage inflicted to an enemy by the sword's blade.
Beam Hearts
The sword will fire a sword beam if Link's current health, rounded up to the nearest half-heart, is at least this value.
Beam Damage
The damage inflicted to an enemy by a sword beam.
B.H. Is Percent
If this flag is checked, the value of Beam Hearts is treated as a percent of Link's maximum health, instead of an absolute number of hearts.
B.D. Is Percent
If this flag is checked, the value of Beam Damage is treated as a percent of Damage, instead of an absolute amount of damage.
Stab Sprite
The sprite that should be used when Link uses the sword to stab an enemy. The sprite's tile is used for the vertical sword, and the tile immediately afterward is used for the horizontal sword.
Slash Sprite
The sprite that should be used when Link uses the sword to slash an enemy. The sprite's tile is used for the upward-facing slash, the next tile is used for the downward-facing slash, the next tile is used for the left-facing slash, and the next tile is used for the right-facing slash (and is flipped vertically if the "Flip Right Facing Slash" quest rule is on).
Beam Sprite
The sprite that should be used by this sword's beams. The sprite's tile is used for the vertical sword, the tile immediately afterward is used for the horizontal sword, and the next two tiles after those are used for the four beam shards (when the beam hits something).
Stabbing/Slashing Sound
The sound effect played when Link uses the weapon.

Default Items

Sword 1 (Wooden)

Item: Sword 1 (Wooden)
Sword1.png
In The Legend of Zelda: Yes
Level: 1
Item Class Properties: Damage: 1
Beam Hearts: 100
Beam Damage: 100
B.H. Is Percent: Yes
B.D. Is Percent: Yes
Can Slash
Increase Amount:
Counter:
Max Increase:
Hearts Required: 3
Magic Cost: 0
Flags: Equipment Item
In The Legend of Zelda, Link receives this sword at the beginning of the game, from the old man who says 'IT'S DANGEROUS TO GO ALONE! TAKE THIS.'

Sword 2 (White)

Item: Sword 2 (White)
Sword2.png
In The Legend of Zelda: Yes
Level: 2
Item Class Properties: Damage: 2
Beam Hearts: 100
Beam Damage: 100
B.H. Is Percent: Yes
B.D. Is Percent: Yes
Can Slash
Increase Amount:
Counter:
Max Increase:
Hearts Required: 5
Magic Cost: 0
Flags: Equipment Item
In The Legend of Zelda, Link can get this sword from the old man at the top of the waterfall if he has at least 5 heart containers.

Sword 3 (Magic)

Item: Sword 3 (Magic)
Sword3.png
In The Legend of Zelda: Yes
Level: 3
Item Class Properties: Damage: 4
Beam Hearts: 100
Beam Damage: 100
B.H. Is Percent: Yes
B.D. Is Percent: Yes
Can Slash
Increase Amount:
Counter:
Max Increase:
Hearts Required: 12
Magic Cost: 0
Flags: Equipment Item
Link must have at least 12 heart containers to be able to lift this sword. In the First Quest, it is found under a certain grave. In the Second Quest, it is found where the arrow mark is.

Sword 4 (Master)

Version-1.84.png The information below describes features introduced in Zelda Classic version 1.84.


Item: Sword 4 (Master)
Sword4.png
In The Legend of Zelda: No
Level: 4
Item Class Properties: Damage: 8
Beam Hearts: 100
Beam Damage: 100
B.H. Is Percent: Yes
B.D. Is Percent: Yes
Can Slash
Increase Amount:
Counter:
Max Increase:
Hearts Required: 21
Magic Cost: 0
Flags: Equipment Item
In The Legend of Zelda series, the Master Sword, also known as the Blade of Bane, has the power to vanquish evil and break curses that involve powerful, dark magic. It first appeared in A Link To The Past. In Zelda Classic, 21 heart containers are required to lift this sword.

Other Notes