"Zelda: Return to Hyrule"      
by Darwin (darwin114@yahoo.com)


The Story:

"Zelda: Return to Hyrule" takes place shortly after The Legend of Zelda: Link's Awakening. After his long ocean voyage (not to mention his ordeal on Koholint Island), Link finally returned to Hyrule. He walked through the woods, just happy to be home again, when he saw Zelda in a clearing.
When Zelda saw him, she said, "Link, you're back! I have to talk to you. Recently, a tower has appeared on Death Mountain, and monsters are filling the area. I think it could only mean..."
Before she could finish, a dark figure leapt down from the top of a tree and landed behind Zelda. Link immediately recognized the figure as Ganon. "Zelda, look out!" Link shouted. Before she could react, Ganon grabbed her and said, "With Zelda in my grasp, the Triforce will soon be mine!" Then Ganon sped off through the woods towards Death Mountain.
Link knew he would need to rescue Zelda. But as he was about to leave, a glimmer of gold on the ground nearby caught his attention. He looked down and was amazed by what he saw. There, on the ground where Zelda had been standing, was the Triforce of Wisdom. Zelda must have dropped it when Ganon kidnapped her, Link thought as he picked it up.
Suddenly, several monsters appeared from out of the woods. There were Dodongoes, Gleeoks, Patras, and more weird creatures than you could shake a magic whistle at, and they were all after the Triforce of Wisdom. Link reached for his sword, but it was too late. The monsters knocked him unconscious and started to fight over the Triforce of Wisdom. Finally, the Triforce of Wisdom broke apart into eight pieces. Eight monsters grabbed the pieces and dashed off as quickly as possible.
Some time later, Link awoke and rubbed his head. Nearby was a Dodongo, who was upset because it hadn't been able to get a piece of the Triforce. This Dodongo told Link what had happened to the Triforce and then ran off. Link quickly set out to recover the eight Triforce pieces, knowing he wouldn't stand a chance against Ganon without them.


Credits and MIDI Info:

Many of the MIDIs in this quest were taken out of other quests using Zelda Classic's "MIDI Info" dialog. I used MIDIs from AlphaDawg's "Conquest of Sarpadia", "Link's Journey" by Fury, Mike Curry's "Zelda: The Revenge", and the demo quest that came with Zelda Classic. I also used MIDIs that I downloaded from VGMusic.com, an excellent source of video game MIDIs for almost every system.
All the "Triforce Dungeons" (Levels 1-9) in this quest have names based roughly on the layout of their maps. Since named DMaps aren't supported in Zelda Classic, I did what I thought would be the next best thing: I named the MIDIs after their dungeons. Check the MIDI Info dialog to see the names and numbers of the dungeons.


When you finish this quest 100 percent, you should have the following items:

In short, it should look something like this:

Full Subscreen



Hints:


If you like this quest, feel free to send me an email at darwin114@yahoo.com. (Please mention Zelda or this quest in the subject of the email.) This quest will continue to be updated for new versions of Zelda Classic, and may also include new features added to ZC.