<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>
	Comments for ZeldaClassic.com	</title>
	<atom:link href="https://www.zeldaclassic.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.zeldaclassic.com</link>
	<description>The Official Home of Zelda Classic</description>
	<lastBuildDate>Fri, 08 May 2020 21:55:21 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
	<item>
		<title>
		Comment on GF entry ID 52, GF form ID 1 by BurgerKingCenturion		</title>
		<link>https://www.zeldaclassic.com/resource-listing/entry/52/#review-29</link>

		<dc:creator><![CDATA[BurgerKingCenturion]]></dc:creator>
		<pubDate>Fri, 08 May 2020 21:55:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeldaclassic.com/?post_type=gf_entry_to_comments&#038;p=884#comment-29</guid>

					<description><![CDATA[where are all the levels and where is the whistle?]]></description>
			<content:encoded><![CDATA[<p>where are all the levels and where is the whistle?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		Comment on GF entry ID 472, GF form ID 1 by BurgerKingCenturion		</title>
		<link>https://www.zeldaclassic.com/resource-listing/entry/472/#review-28</link>

		<dc:creator><![CDATA[BurgerKingCenturion]]></dc:creator>
		<pubDate>Fri, 14 Feb 2020 22:40:35 +0000</pubDate>
		<guid isPermaLink="false">https://www.zeldaclassic.com/?post_type=gf_entry_to_comments&#038;p=1969#comment-28</guid>

					<description><![CDATA[where can I find this?]]></description>
			<content:encoded><![CDATA[<p>where can I find this?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		Comment on GF entry ID 177, GF form ID 1 by BurgerKingCenturion		</title>
		<link>https://www.zeldaclassic.com/resource-listing/entry/177/#review-27</link>

		<dc:creator><![CDATA[BurgerKingCenturion]]></dc:creator>
		<pubDate>Wed, 15 Jan 2020 18:19:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeldaclassic.com/?post_type=gf_entry_to_comments&#038;p=1009#comment-27</guid>

					<description><![CDATA[where can I find the stepladder?]]></description>
			<content:encoded><![CDATA[<p>where can I find the stepladder?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		Comment on GF entry ID 122, GF form ID 1 by Username		</title>
		<link>https://www.zeldaclassic.com/resource-listing/entry/122/#review-25</link>

		<dc:creator><![CDATA[Username]]></dc:creator>
		<pubDate>Thu, 15 Aug 2019 20:21:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeldaclassic.com/?post_type=gf_entry_to_comments&#038;p=954#comment-25</guid>

					<description><![CDATA[i always liked the quest where you go thugh alternate seasons and dimensions of the area you are in, and this dose that. i would say these are other worlds at that time of season, rather than being the same world.

not much else can be said except for it has fun game play and could use improvement on adding on the overworld making it fully or at least near fully explorable on different seasons.   this be by the way i fixed it up for you titled &quot;Remix of Seasons&quot;]]></description>
			<content:encoded><![CDATA[<p>i always liked the quest where you go thugh alternate seasons and dimensions of the area you are in, and this dose that. i would say these are other worlds at that time of season, rather than being the same world.</p>
<p>not much else can be said except for it has fun game play and could use improvement on adding on the overworld making it fully or at least near fully explorable on different seasons.   this be by the way i fixed it up for you titled &#8220;Remix of Seasons&#8221;</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		Comment on GF entry ID 346, GF form ID 1 by Nightmare		</title>
		<link>https://www.zeldaclassic.com/resource-listing/entry/346/#review-24</link>

		<dc:creator><![CDATA[Nightmare]]></dc:creator>
		<pubDate>Wed, 19 Dec 2018 09:19:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeldaclassic.com/?post_type=gf_entry_to_comments&#038;p=1178#comment-24</guid>

					<description><![CDATA[Please pick up Demo Quest SP]]></description>
			<content:encoded><![CDATA[<p>Please pick up Demo Quest SP</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		Comment on GF entry ID 307, GF form ID 1 by Login		</title>
		<link>https://www.zeldaclassic.com/resource-listing/entry/307/#review-23</link>

		<dc:creator><![CDATA[Login]]></dc:creator>
		<pubDate>Sat, 23 Jun 2018 15:42:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeldaclassic.com/?post_type=gf_entry_to_comments&#038;p=1139#comment-23</guid>

					<description><![CDATA[It looks pretty good. The visuals are great. The gameplay is good.]]></description>
			<content:encoded><![CDATA[<p>It looks pretty good. The visuals are great. The gameplay is good.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		Comment on GF entry ID 326, GF form ID 1 by Link5033		</title>
		<link>https://www.zeldaclassic.com/resource-listing/entry/326/#review-22</link>

		<dc:creator><![CDATA[Link5033]]></dc:creator>
		<pubDate>Fri, 18 May 2018 15:46:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeldaclassic.com/?post_type=gf_entry_to_comments&#038;p=1158#comment-22</guid>

					<description><![CDATA[Great game. Loads of fun!]]></description>
			<content:encoded><![CDATA[<p>Great game. Loads of fun!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		Comment on GF entry ID 213, GF form ID 1 by Nightmare		</title>
		<link>https://www.zeldaclassic.com/resource-listing/entry/213/#review-21</link>

		<dc:creator><![CDATA[Nightmare]]></dc:creator>
		<pubDate>Wed, 23 Aug 2017 07:03:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeldaclassic.com/?post_type=gf_entry_to_comments&#038;p=1045#comment-21</guid>

					<description><![CDATA[OK, Unofficial 3rd Quest was kinda fun, even though it was a Zelda 1 quest.  Now, some people say &quot;change this, change that.&quot;  This quest is a cautionary tale to be careful what you wish for.

The &quot;normal&quot; part of the quest is OK, but this quest demands that you get every item in the game.  Then, at the end, you go through a 5-floor dungeon, through things as hard as Lv. 11 in New Quest 2003, then if you take one wrong hit on Ganon you have to do the whole thing over again!

I don&#039;t mind challenges, but I really do not like things that try to cheese you  out like that.  It&#039;s one thing if you lose a good hard fight.  It&#039;s another to that.  The ending really left a sour taste in my mouth.

Also, I&#039;m very surprised if this was done with a 2.50 beta there aren&#039;t custom enemies or other adjustments.  More points off in this department for that.

I&#039;m sorry, I can&#039;t rate this very good.  2 out of 5.  Stick with the U3Q and the O3Q if you want AlphaDawg&#039;s better work.]]></description>
			<content:encoded><![CDATA[<p>OK, Unofficial 3rd Quest was kinda fun, even though it was a Zelda 1 quest.  Now, some people say &#8220;change this, change that.&#8221;  This quest is a cautionary tale to be careful what you wish for.</p>
<p>The &#8220;normal&#8221; part of the quest is OK, but this quest demands that you get every item in the game.  Then, at the end, you go through a 5-floor dungeon, through things as hard as Lv. 11 in New Quest 2003, then if you take one wrong hit on Ganon you have to do the whole thing over again!</p>
<p>I don&#8217;t mind challenges, but I really do not like things that try to cheese you  out like that.  It&#8217;s one thing if you lose a good hard fight.  It&#8217;s another to that.  The ending really left a sour taste in my mouth.</p>
<p>Also, I&#8217;m very surprised if this was done with a 2.50 beta there aren&#8217;t custom enemies or other adjustments.  More points off in this department for that.</p>
<p>I&#8217;m sorry, I can&#8217;t rate this very good.  2 out of 5.  Stick with the U3Q and the O3Q if you want AlphaDawg&#8217;s better work.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		Comment on GF entry ID 191, GF form ID 1 by chapulin100		</title>
		<link>https://www.zeldaclassic.com/resource-listing/entry/191/#review-20</link>

		<dc:creator><![CDATA[chapulin100]]></dc:creator>
		<pubDate>Sun, 20 Aug 2017 03:17:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeldaclassic.com/?post_type=gf_entry_to_comments&#038;p=1023#comment-20</guid>

					<description><![CDATA[]]></description>
			<content:encoded><![CDATA[]]></content:encoded>
		
			</item>
		<item>
		<title>
		Comment on GF entry ID 41, GF form ID 1 by Nightmare		</title>
		<link>https://www.zeldaclassic.com/resource-listing/entry/41/#review-19</link>

		<dc:creator><![CDATA[Nightmare]]></dc:creator>
		<pubDate>Sun, 20 Aug 2017 02:24:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeldaclassic.com/?post_type=gf_entry_to_comments&#038;p=873#comment-19</guid>

					<description><![CDATA[Ah, the original quests.  New Quest was the first custom quest, but what did people learn from it?  What would happen when someone else gets the ball?  Enter AlphaDawg and Unofficial 3rd Quest.

This was a bar-setter.  It introduced new things like some new graphics, new levels, and even some crossover culture.

It does have some flaws though.  Level 5&#039;s overlaying trees with walkable trees goes on too long.  It also tends to have too much &quot;second quest cheese&quot; with wrong-way passages and regenerating Super Bomb doors.  The other flaw, which makes it difficult to judge in today&#039;s world, is the fact the difficulty caps at Level 5 and pretty much stays there.  If this was truly to be remade, it&#039;d benefit heavily from new enemies.

Overall, it still holds up, even if it does troll a lot.  It is for better or worse a relic of remakes/ROMhacks in the 1990&#039;s/2000s before you started talking 2.50/SMM/recent hacking tools.

Miss &#039;ya AlphaDawg]]></description>
			<content:encoded><![CDATA[<p>Ah, the original quests.  New Quest was the first custom quest, but what did people learn from it?  What would happen when someone else gets the ball?  Enter AlphaDawg and Unofficial 3rd Quest.</p>
<p>This was a bar-setter.  It introduced new things like some new graphics, new levels, and even some crossover culture.</p>
<p>It does have some flaws though.  Level 5&#8217;s overlaying trees with walkable trees goes on too long.  It also tends to have too much &#8220;second quest cheese&#8221; with wrong-way passages and regenerating Super Bomb doors.  The other flaw, which makes it difficult to judge in today&#8217;s world, is the fact the difficulty caps at Level 5 and pretty much stays there.  If this was truly to be remade, it&#8217;d benefit heavily from new enemies.</p>
<p>Overall, it still holds up, even if it does troll a lot.  It is for better or worse a relic of remakes/ROMhacks in the 1990&#8217;s/2000s before you started talking 2.50/SMM/recent hacking tools.</p>
<p>Miss &#8216;ya AlphaDawg</p>
]]></content:encoded>
		
			</item>
	</channel>
</rss>
