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An especially large enemy that guards the triforce in a dungeon. They usually are really hard to kill. ZQuest comes with several bosses, but many people have taken to creating custom bosses.

Some of the more common bosses are Aquamentus, Dodongo, Digdogger, and Gleeok. The term "boss" is more of a coined phrase than a specific term, since some boss enemies behave quite like regular enemies, while others behave quite differently.

One common characteristic of bosses (which could be considered a bug depending on your point of view) is that many of them do not respond to enemy placement flags. This is usually because the boss has a very rigidly-defined movement pattern.