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Fire is a projectile produced by the following Link weapons: Candles, Din's Fire, Wand (if Link has the book), and the following enemies: Shooter (Flame), Wizzrobe (Fire), Octorok (L3), Gleeok (Fire), and Gohma (L4). It is also a guy selectable on the guy menu. In The Legend of Zelda, two of these appear in caves, as well as certain rooms in dungeons. There is also a fire enemy in the default template, which falls under the 'Other (Floating) Class. In The Legend of Zelda, four of these appeared in the room where Link would rescue Zelda.

Specific Information

Enemy: Fire
In The Legend of Zelda: Yes
Old Tiles: 65
Width: 1
Height: 0
Special Tiles: N/A
New Tiles: 3160 - 3195
Width: 16
Height: 2
Weapon: N/A
Type: Other (Floating)
Old Tile Animation: Flip
New Tile Animation 4-Frame 8-Direction+Tracking
Item Set: None
HP: 2
Damage: 2
Weapon Damage: N/A
Hunger: N/A
Random Rate: N/A
Halt Rate: N/A
Homing Factor: N/A
Step Speed: N/A
CSet: 8
Old Animation Frame Rate: 12
New Animation Frame Rate: 16
Enemy Class Attributes: None
Sound Effects: Death: 10- Enemy dies
Misc Flags: Damaged By Power 0 Weapons
Spawn Flags:
These flames come from fire weapons such as candles, the wand (if Link has the book), and Din's Fire. They are also fired by certain enemies, can be seen in guy rooms (unless otherwise disabled), and appear in the Zelda Room, where Link must destroy them to get to Zelda.