Difference between revisions of "Combo Alias"
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− | A '''combo alias''' is a singular "large combo" that is composed of a group of [[combo]]s. It is intended to be used to quickly place groups of objects that are made up of more than one combo, such as trees. | + | A '''combo alias''' is a singular "large combo" that is composed of a group of [[combo]]s. It is intended to be used to quickly place groups of objects that are made up of more than one combo, such as trees. [[Image:AliasMode.png|thumb|alt=Alias Mode in action|Alias mode in action]] |
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A quest maker may cycle between the normal method of placing combos, [[relational mode]], [[dungeon carving mode]], and como alias mode by pressing the 'O' key. | A quest maker may cycle between the normal method of placing combos, [[relational mode]], [[dungeon carving mode]], and como alias mode by pressing the 'O' key. | ||
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{{stub}} | {{stub}} | ||
[[Category:ZQuest]] | [[Category:ZQuest]] |
Revision as of 08:37, 1 April 2010
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The information below describes features introduced in Zelda Classic version 2.50. |
A combo alias is a singular "large combo" that is composed of a group of combos. It is intended to be used to quickly place groups of objects that are made up of more than one combo, such as trees.
A quest maker may cycle between the normal method of placing combos, relational mode, dungeon carving mode, and como alias mode by pressing the 'O' key.