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0: The Default Layer. Below Everything.
1: Below Everything but layer 0
2: Below Everything but layers 0 and 1.
(Sprite layer for Link, ground enemies, and items, as well as pushable blocks. Above layers 1 and 2.)
3: Above Link and ground enemies, but below flying enemies.
4: Above Link, ground enemies, and layer 3, but also below flying enemies.
(Sprite layer for flying enemies. Above layers 3 and 4.)
5: Above everything but layer 6
6: The top layer.