Difference between revisions of "Screen Secrets"

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===Secret Tile flags===
 
===Secret Tile flags===
Combos flagged with "Secret Tile" [[Combo Flag]]s will always be replaced with their appropriate [[Secret Combo]], '''unless''' the "All Triggers->16-31" [[Screen Data|Screen Flag]] is set, and there are still some [[Combo Flag|Trigger Combo Flag]]s left on the screen.
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Combos flagged with "Secret Tile" [[Combo Flag]]s will always be replaced with their appropriate [[Secret Combo]], '''unless''' the "All Triggers->16-31" [[Screen Data|Screen Flag]] is set, and there are still some [[Trigger Combo Flag]]s left on the screen.
  
 
==="Secrets" Screen State===
 
==="Secrets" Screen State===
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It will always be set whenever Screen Secrets are triggered, '''unless''':
 
It will always be set whenever Screen Secrets are triggered, '''unless''':
* The "All Triggers->Perm Scrt" [[Screen Data|Screen Flag]] is set, and there are still some [[Combo Flag|Trigger Combo Flag]]s left on the screen, '''or'''
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* The "All Triggers->Perm Scrt" [[Screen Data|Screen Flag]] is set, and there are still some [[Trigger Combo Flag]]s left on the screen, '''or'''
 
* The [[DMap]] type is "NES Dungeon", '''or'''
 
* The [[DMap]] type is "NES Dungeon", '''or'''
 
* The Screen Secrets were triggered by Link stepping on a "Trigger (Temporary)" or "Trigger (Sens. Temp)" Combo Type.
 
* The Screen Secrets were triggered by Link stepping on a "Trigger (Temporary)" or "Trigger (Sens. Temp)" Combo Type.
  
 
==List of Events that Trigger Screen Secrets==
 
==List of Events that Trigger Screen Secrets==
* A [[Combo Flag#Trigger Flags|Trigger Combo Flag]] being activated.
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* A [[Trigger Combo Flag]] being activated.
 
* Link stepping onto a "[[Trigger]]" [[Combo Type]].
 
* Link stepping onto a "[[Trigger]]" [[Combo Type]].
 
* Automatic whenever the "Enemies->Secret" [[Screen Data|Screen Flag]] is set, and there are no enemies in the screen.
 
* Automatic whenever the "Enemies->Secret" [[Screen Data|Screen Flag]] is set, and there are no enemies in the screen.

Revision as of 02:00, 1 December 2007

Screen Secrets is a process that, when triggered, changes many of the combos on a screen, replacing them with specific Secret Combos depending on what Combo Flag the combo has been flagged with.

Mechanics

When Screen Secrets are triggered by one means or another, Zelda Classic sweeps through all of the screen's combos (and, importantly, all of the screen's layers) only once, and replaces certain flagged combos with a specific Secret Combo from the same layer. For information on precisely which Secret Combo is assigned to which flag, see Combo Flags.

Furthermore, the screen's "Secrets" State will be set, unless certain conditions are met (see below).

Secret Tile flags

Combos flagged with "Secret Tile" Combo Flags will always be replaced with their appropriate Secret Combo, unless the "All Triggers->16-31" Screen Flag is set, and there are still some Trigger Combo Flags left on the screen.

"Secrets" Screen State

The "Secrets" Screen State signifies that the changes made by Screen Secrets should be permanent - they should be applied whenever the screen is loaded from now on. (Note, however, that Tiered Secrets will not be made permanent - only one iteration of the Screen Secrets process will be run when the screen loads.)

It will always be set whenever Screen Secrets are triggered, unless:

  • The "All Triggers->Perm Scrt" Screen Flag is set, and there are still some Trigger Combo Flags left on the screen, or
  • The DMap type is "NES Dungeon", or
  • The Screen Secrets were triggered by Link stepping on a "Trigger (Temporary)" or "Trigger (Sens. Temp)" Combo Type.

List of Events that Trigger Screen Secrets

  • A Trigger Combo Flag being activated.
  • Link stepping onto a "Trigger" Combo Type.
  • Automatic whenever the "Enemies->Secret" Screen Flag is set, and there are no enemies in the screen.
  • Automatic whenever the screen's "Secrets" screen state has been set. (Note: this doesn't stack with Enemies->Secret).

Other Forms of Screen Secrets

The "Armos(->Secret)" Flag

When this flag is triggered, the flagged combo (and only that combo) is replaced with that layer's "Stair" Secret Combo, but other Screen Secrets are not triggered.

The "Singular(+16-31)" Flag

When the combo flagged with both a Trigger Combo Flag and the "Singular(+16-31)" Flag is triggered, all of the combos flagged with "Secret Tile" flags are replaced with their appropriate Secret Combos, but general screen secrets will not trigger unless every Trigger Combo Flag on the screen has been removed.

See Also