ItemHandling.zh

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ZoriaRPG

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Grayswandir originally created (most of) these functions for me, to use in conjunction with the Generic FFC Trigger script. As

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Author

ZoriaRPG

Description

This script adds temporary buff items, based on The Legend of Zelda: Link's Awakening, to a Zelda Classic quest. The

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Author

ZoriaRPG

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Ordinarily, only walking enemy types, and some other types, may split on hit, split on death, or tribble. This header

Start/Title Screen

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ZoriaRPG

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Like it says on the tin, this script, when attached to an FFC, generates a functional start screen, that by

stdArguments.zh

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ZoriaRPG

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For those not aware, stdArguments.zh is a method library, for utilising float values to assign values dynamically. This is primarily

Swindle Haggle

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ZoriaRPG

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This script allows you to permit a player to risk raising shop prices, in order to lower them. Once per

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Author

ZoriaRPG

Description

One of the items intended for the Gamneboy/LA header, the SwitchHook, or SwitchShot acts similar tot he ordinary hookshot, save

Timers.zh

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ZoriaRPG

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Timers.zh is intended for users of any level of experience, but it would be best for users who understand how

Z3 Style Swimming

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Author

ZoriaRPG

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In 'The Legend of Zelda: Triforce frce of The Gods (Link to the Past)', when you swim, you can press

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Author

ZoriaRPG

Description

Notice: This first section of this script, is a set of global functions, useful for handling item interaction with FFCs.