ARMAGEDDON GAMES PRESENTS

1999 — 2026

For twenty-seven years, ZeldaClassic.com was where this game and its community lived. This is the last page.

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A FAREWELL

To everyone who ever played, built, or shared a quest,

In April 1999, Phantom Menace and I were each building our own Zelda clone. We decided to merge our efforts, and the result became Zelda Classic. I never could have imagined where that would go.

No single individual made it last. Dark Nation picked it up when it looked finished, and the developers who came after him kept it going. Eckels built a beautiful revision of our early web site with a quest database. And thousands of you made quests I never could have dreamed up. Somewhere along the way it stopped being a clone. It became a place where people learned to make sprite art, music, or more, and where more than a few found lifelong friends, myself included.

Armageddon Games and Zelda Classic have been a huge part of my life, and I'm proud of what we built here together. They say nothing lasts forever, and that is definitely true.

In recent years, this project was taken from the home that raised it. I didn’t agree with how it happened, and in the end, there was only so much I could do. Making peace with that has been its own kind of work.

People move and make decisions for reasons we may never fully understand. We all have a story we tell ourselves about the choices we make. Myself included.

You learn that caring about something doesn’t always mean you’re meant to carry it forever. My time here mattered. So did the all of the other people and everything we built together.

It’s time for me to step away. ZeldaClassic.com is closing. This page is what remains of a chapter I’ll always carry with me.

To everyone who was part of this: thank you. Thank you for the quests, the conventions, the contests, the arguments, and ALL the late nights. It was never really mine. It was always ours.

It's dangerous to go alone and I'm glad none of us had to do that. ❤️

Jarrod Woerner's signature Jarrod "War Lord" Woerner Co-founder, Zelda Classic
Founder, Armageddon Games

BY THE NUMBERS

27Years online
3,533Registered members
655K+Tracked downloads
412Community resources
243Builds hosted, DOS to 2.55
32Credited contributors

Members, downloads and resources are counted from the December 2016 rebuild onward. Earlier downloads weren't tracked, including the million-plus that followed v1.90's Download.com listing in 2001.

THE STORY

Zelda Classic began as a tribute to Nintendo's The Legend of Zelda. It grew into a faithful recreation of the NES original, and then into a full engine and editor, ZQuest, that let anyone build quests of their own.

It started in April 1999, when War Lord and Phantom Menace, each working on their own Zelda clone, merged their efforts at Armageddon Games. By mid-2000 the replica of the original was complete. Fans wanted more, so the project kept going with new developers, new features and thousands of player-made quests.

  1. Merging efforts

    War Lord and Phantom Menace were each working on their own Zelda clone. They merge their efforts, and Phantom Menace joins Armageddon Games, founded by War Lord. Development continues on an untitled engine written in SPHINX C--.

  2. Ported to DJGPP & Allegro

    The C-- version is dropped for C++, which brings sound and joystick support, plus the first version of the editor.

  3. The first AG contest

    Armageddon Games holds a contest to design the title screen. ZerO wins with an animated pool and a new logo.

  4. v0.64: "Zelda DX"

    The first playable demo. The first quest is playable up to level 9.

  5. v0.72: renamed Zelda Classic

    Renamed to avoid confusion with the Game Boy Color game. Saving arrives, and the 2nd quest appears behind the old NES cheat.

  6. ZeldaClassic.com launches

    The site goes up in its original form.

  7. v1.00

    Both NES quests are finished.

  8. v1.84: full replica

    A complete recreation of the NES Legend of Zelda.

  9. Phantom Menace steps down

    War Lord takes over the project and redesigns zeldaclassic.com.

  10. v1.90: Dark Nation takes over

    After a year without a programmer, Dark Nation becomes lead developer. Through Download.com, 3,000+ new members join Armageddon Games and the game passes a million downloads in a few months.

  11. The Quest Database opens

    Eckels builds the QDB, replacing Jayem's quest archive and Breaker's FTP server as the home for custom quests.

  12. On TechTV

    The Screen Savers shows how to build a custom quest with ZQuest.

  13. v2.10

    The last stable release for over five years, and the last with a native MS-DOS build.

  14. Public alphas begin

    Development moves to publicly available alpha builds.

  15. v2.50: open source

    After years of development, 2.50 ships and Zelda Classic goes open source, with Windows, macOS and Linux ports.

  16. Site rebuilt

    A new zeldaclassic.com. The Shardstorm development archive, the quest database and every historical build move to one place.

  17. v2.53.0

    Fixes for modern Windows, an Emulation menu, and the widest quest compatibility yet, covering 1.80 through 2.50.2.

  18. Twenty years

    Zelda Classic turns 20, celebrated with the official 20th Anniversary "6th Quest" contest.

  19. 2.55 and the modular era

    Modules, UI themes, object packs, ZScript docs and nightly builds for 2.55.

  20. Farewell

    ZeldaClassic.com closes.

FROM THE ARCHIVE

CREDITS

  • Phantom Menace Co-founder
  • War Lord Co-founder, Webmaster
  • Dark Nation Lead Developer
  • Gleeok Lead Developer
  • EmilyV Lead Developer
  • Nutz4Linux Developer
  • fatcatfan Developer
  • koopa Developer
  • jman2050 Developer
  • DarkDragon Developer
  • _L_ Developer
  • Deviance Developer
  • pkmnfrk Developer
  • Joe123 Developer
  • Saffith Developer
  • Takuya Developer
  • ZoriaRPG Developer
  • Grayswandir Developer
  • Dimi Developer
  • Peter Hull Development Contributor
  • Eckels Webmaster
  • AlphaDawg Author, 3rd Quest
  • HeroOfFire Author, 4th Quest
  • Questwizard88 Author, 4th Quest
  • bigjoe Author, 5th Quest
  • Lüt Module Designer
  • Judasrising Module Contributor
  • klop422 Open Music Contributor
  • DragonDePlatino Open Graphics Contributor
  • Avataro Alpha & Beta Tester
  • Evan20000 Alpha & Beta Tester
  • NightmareJames Staff Build Tester

And to ZerO, Jayem, Breaker, the contest staff, and every questmaker, tester and player who kept this going: thank you.