Raycaster

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Author

blue_knight

Description

This is a fun little script that renders the current screens in first person using raycasting and column rendering. X,

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Author

ZoriaRPG

Description

This is a utility header that will allow you to determine which version of C (2.50.0, 2.50.1, or 2.50.2) a

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Author

ZoriaRPG

Description

Notice: This first section of this script, is a set of global functions, useful for handling item interaction with FFCs.

Z3 Style Swimming

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Author

ZoriaRPG

Description

In 'The Legend of Zelda: Triforce frce of The Gods (Link to the Past)', when you swim, you can press

Timers.zh

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Author

ZoriaRPG

Description

Timers.zh is intended for users of any level of experience, but it would be best for users who understand how

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Author

ZoriaRPG

Description

One of the items intended for the Gamneboy/LA header, the SwitchHook, or SwitchShot acts similar tot he ordinary hookshot, save

Swindle Haggle

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Author

ZoriaRPG

Description

This script allows you to permit a player to risk raising shop prices, in order to lower them. Once per

stdArguments.zh

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Author

ZoriaRPG

Description

For those not aware, stdArguments.zh is a method library, for utilising float values to assign values dynamically. This is primarily

Start/Title Screen

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Author

ZoriaRPG

Description

Like it says on the tin, this script, when attached to an FFC, generates a functional start screen, that by

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Author

ZoriaRPG

Description

Ordinarily, only walking enemy types, and some other types, may split on hit, split on death, or tribble. This header

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